Veldtog |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
DTvH N - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Taal |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
The greatest of thieves are sometimes tasked to take far more than their victim's belongings. Masters of knife-fighting and uncannily light on their feet, these menacing figures will employ any means to dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back. Deadly at night, assassins are less able fighting under the sun.
Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Pickpocket: Gain money for attacking your foe. Each strike scores you 1 gold. This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.
Ripped Pocket: Unit loses 3 gold at the end of every movement. This is regardless of how many spaces the unit moves, and happens every time they move, even in the same turn.
Advances from: | Uitvaagsel |
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Bevorder na: | |
Cost: | 44 |
LP: | 51 |
Beweging: | 6 |
EP: | 150 |
Vlak: | 3 |
Orde: | chaoties |
ID | AOG Assassin |
Vermoëns: | ripped pocket, skermutselaar |
dolk lem | 8 - 3 nabygeveg | rugsteek pickpocket | |
mes lem | 5 - 3 afstandgeveg | poison |
Resistances: | |
---|---|
lem | -30% |
steek | -20% |
impak | -20% |
vuur | 0% |
koue | 0% |
arcane | 20% |
Terrein | Movement Cost | Verdediging |
---|---|---|
Berge | 3 | 70% |
Coastal Reef | 2 | 50% |
Diep Water | - | 0% |
Dorpie | 1 | 70% |
Flat | 1 | 60% |
Frozen | 2 | 40% |
Grot | 2 | 50% |
Heuwels | 2 | 70% |
Impassable | - | 0% |
Kasteel | 1 | 70% |
Moeras | 2 | 40% |
Mushroom Grove | 2 | 70% |
Sand | 2 | 40% |
Unwalkable | - | 0% |
Vlak Water | 2 | 40% |
Woud | 2 | 70% |